Devlog 15 | Alpha 0.2.X

November has been a wild month! The love and support Snacko receives never ceases to warm our hearts and make our day. This month, we released our first official pre-alpha update! Before this, we had a very, very old build of Snacko available for our $10+ patrons to enjoy. I say enjoy, but it was an …

Read More →

New Snacko Pre-Alpha Patch 🌟 v0.2.4

Snacko 0.2.4 Coming November 25th! We’re happy to announce a much needed update to our pre-alpha build! Pre-alpha access is available for $10+ patrons. This update is a complete overhaul from our March build. A new look, camera controls, a smooth day-night cycle, and an all-new building system! Before You Pledge… Pre-alpha access is only …

Read More →

Devlog 14 | Adding some personality

This month is a hefty one! As we near the end of November, we also near the next update to our pre-alpha! You may have watched the video update on our YouTube channel last week. More information will be available soon, so keep your eyes peeled! ✨ Know where you’re going We started implementing the …

Read More →

Snacko is awarded an Epic MegaGrant!

We’re so excited to finally announce that we’ve been selected to receive a MegaGrant! What is a MegaGrant? Snacko uses Unreal Engine 4, a free-to-use game engine made by Epic Games. Part of their program to help developers, educators, and other people who use UE4 is a fund dedicated to people like us. In the …

Read More →

Dev Diaries #2 | Things we wish we knew

It’s time for our new video! Last week, our next topic was put up for vote on Patreon, and “things we wish we knew before we started Snacko” won by a hair. It was really fun to brainstorm of things to talk about, we did make a lot of oopsies and less efficient choices throughout …

Read More →

Devlog 13 | Everything’s starting to come together…?

Hi! It’s Erisa and I’ll be going through this month’s stuff today. Since it was our first full month of full-time development, there’s a lot of stuff. I’ve tried to condense it down to the most exciting things, since a good week of September was spent fixing broken things and smoothing over bugs. If you want to …

Read More →

Dev Diaries #1 | Quitting my job to work on Snacko

As part of going full-time, we’ve decided to give our YouTube channel a little more love beyond gameplay demos and trailers. The game development journey is something that is very new for us, and we want to share our thoughts and experiences with you along the way. We hope you enjoy learning more about working …

Read More →

New Villagers | $500 Patreon Goal Release

We hit our $500 Patreon goal last week! It’s such a big milestone for us, and it really helps us keep up with the cost of living while we work on Snacko. As promised, here are three new villagers! A couple of months ago, we asked patrons what species they would like to see next…birds …

Read More →

Devlog 12 | User Interfaces

A few weeks ago, we asked people on Twitter if they’d like to have the monthly devlogs delivered straight to their inbox via our mailing list, and the results were “yes”! From this month forward, devlogs will be posted here on the blog and sent out as an e-mail. We finally settled in this month, …

Read More →

Devlog 11 | New Look

This month’s tail-end has been a little quiet…because we’re moving! On top of throwing everything we own into a shipping container bound for Canada, we’re also transitioning to full-time work on Snacko in August. More time = more Snacko! 🍑 Interior Building Last month, we showed off some interior building features like dyes. We finished …

Read More →