Design a Villager NPC
What this tier gets you
Name in credits (Kickstarter only)
PC digital key
Digital art booklet & wallpaper pack
Beta testing invite
Help design the 2D pixel sprites, name the villager, make decisions on their portrait poses, make decisions on their daily schedules, and submit up to 15 unique dialogues not including heart events
Restrictions
Cannot infringe on copyrights; must be appropriate
Must adhere to game's style; fun colors are OK!
Character sprites must fit within a 30 pixel by 30 pixel square; it does not have to adhere to any ratio standard
A villager must have a birthday - if you don't have one in mind, we can choose one randomly for you
Each unique dialogue interaction is limited to 1,500 alphanumeric characters, including punctuation symbols such as , . ! ? " ' ; and -
Since the pixel count is so low, it may be hard to do complex designs such as clothing with letters, complex patterns, or graphics. However, these can be shown in the portraits if you don't mind the discrepancy
While you can't get terribly specific with their schedule, you can ask for things like "they will go to the beach on Saturdays", or "they will not go outside if it rains". Micro-managed schedules that are unique day-to-day down to the hours are very time consuming to create, so we cannot accept them
Villagers can be chosen to be potential romance partners or not. You can determine the dialogue and overall scenario for each heart event, as well as their post-bonding dialogue lines
Each villager has 5 mood portraits: neutral, happy, sad, spooked, and angry. We may add more in the future, but we'll be sure to announce these changes
Up to 5 revisions for 2D sprite designs, up to 2 revisions for portraits
We will start working with backers on their custom designs one by one; we'll contact each one of you individually so please be patient. If you have any concerns or questions in the meantime, please feel free to reach out
Current Villager Jobs
Town Hall (handles postage, moving houses, etc.)
Carpenter (sells building materials, furniture, dyes, blueprints, etc.)
Grocer (sells seeds, ingredients)
Chemist/Alchemist (sells farm boosters, consumables)
Restaurant owner (choose from Japanese-style diner, cafe, or family restaurant)
Cut-off Dates
First contact: September 1st, 2020
Design and concept changes: September 30th, 2020
2D sprite design changes: December 1st, 2020
Mood portrait design changes: December 1st, 2020
Name and dialogue changes: February 1st, 2021