Devlog #36 - Mushrooms…
Meowllo everyone! This month, we’re bidding goodbye to summer, and hello to autumn! The new season also brings in new biomes…and new family members! Nobu Jr IRL has a baby brother now…meet Maru (Jr)!
Yup. We named another cat after an existing Snacko NPC. Way to make it confusing, devs.
🍄 The Mushroom Forest Grows
Remember the sneak peek of the Mushroom Forest’s terrain last month? We’ve improved upon that and also finished the resource nodes and foliage for the biome. There was…a lot!
This isn’t even all of it! I was honestly not expecting to have to make so many different items for this biome, but I think one of a forest’s charms is having a wide variety of flowers, mushrooms, and trees.
I also made the shadows in the forest a lot darker, and the sun shining through the canopy a lot brighter. Really adds to the forest mood, huh?
🐾 New Dev Friends!
Thanks to our publisher’s and your continued support, we’ve been able to seek help for Snacko dev goodness! Huey Games is partnering with us to bring Snacko to the Nintendo Switch! There’s a lot that goes on behind the scenes to make sure the game runs as it should. We’re so grateful to have their expertise on board so we can focus on other parts of Snacko’s development. And just between you and me? Apparently, Snacko has been running OK so far in their preliminary tests…
There’s also new VFX to enjoy by Adam deGrandis! He’s been doing ameowzing work bringing Snacko to life with fluffy effects.
❄ A Sneak Peek
We have one last biome to model the terrain and resources for! Here’s an early preview…🧐