Devlog #34 - Hot Cat Summer
Whew, we just had a nice little heat wave hit us in the pacific northwest. Half a week from this past month was spent doing absolutely nothing trying to keep ourselves (and the cats) cool. It wasn’t very fun. However, there are still some fun things we can show you from June!
🌵 It’s deserted
A new biome is under construction! Welcome to the Desert Canyon. Right now, it’s quite, um, empty.
Even with the Grassy Plains, it took quite a bit of work to go from sad cube to the nature-filled map it is today.
The desert isn’t any different. He’s still in his infancy, so he looks a little barren, but he’ll get there one day!
🍔 Can I has cheeseburger?
We had some mismatch of food items leftover - some goodies had the icon but not the mesh, and vice versa. Here’s some of the new 3D models in-game!
We have drinks, salads, soups, and some new entrees.
The cheeseburger is my personal favorite…it looks delicious…
Along with the 3D models also come with new icons! Some of the food items didn’t have icons, and some of them weren’t consistent with the bowl/plate or plating style, so we needed to tweak a few pixels here and there to make the icon match the mesh.
🏗️ New building system soon…
We talked about this more in our mini-devlogs for Ko-fi and Patreon supporters, but we’re hard at work on a new building system!
The old building system would’ve been difficult to use with a gamepad. We also had parts of our system that could’ve been optimized better so it can run on the Switch.
The UI still needs some love and attention, so we’ll just leave it at that for now 😉 Once it’s done, we can’t way to show you!
That’s all for this month! We hope everyone is having a great summer, don’t forget to drink water! 🐾
Extra thank you to our Patrons and Ko-fi supporters! Without you, Snacko development would look very different. We appreciate every one of you 🐾