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August 2019

Devlog 11 | New Look

2020-05-25T14:56:12-07:00August 1st, 2019|Devlogs|

This month's tail-end has been a little quiet...because we're moving! On top of throwing everything we own into a shipping container bound for Canada, we're also transitioning to full-time work on Snacko in August. More time = more Snacko! ? Interior Building Last month, we showed off some interior building features like dyes. We finished that up the first week [...]

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June 2019

Devlog 10 | Building Systems

2020-05-25T14:56:12-07:00June 25th, 2019|Devlogs|

If you've seen our roadmap, you know we were supposed to work on some existing systems like mining and fishing. Somehow along the way, we decided to completely rework the building system! The good news is, it was absolutely worth pushing everything back for it. Before I get ahead of myself and forget about everything else we did this month, [...]

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May 2019

Devlog 9 | The Obelisks

2020-05-25T14:56:12-07:00May 27th, 2019|Devlogs|

Although this month has been a busy one outside of Snacko, we had the ball rolling on a couple of new things! ? Additional Weather Last month we introduced the beginning of some new environmental changes, like snow! This month, we added fall sets of foliage and visual effects and rain. Although cats aren't especially fond of getting wet, the [...]

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Devlog 8 | The Great Outdoors

2020-05-25T14:56:41-07:00May 5th, 2019|Devlogs|

I feel like every month I get ready to write one of these, it takes me a while to go through memory lane and figure what happened last month, and what happened this month. They sort of blend together after awhile... April felt a little short - we spent a lot of time developing and designing the meat of the [...]

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March 2019

Devlog 7 | Our First Build!

2020-05-25T14:56:41-07:00March 30th, 2019|Devlogs|

It's been a hectic month! So hectic, I forgot what we did this month. During busy times, it's easy to feel like one week was one month, so looking back on the GIFs created within the past 30 days is always a nice surprise. March was mostly focused on polish, getting the game to a state where we could package [...]

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February 2019

Devlog 6 | You Have No New Messages ):

2020-05-25T14:56:41-07:00February 28th, 2019|Devlogs|

February was a short month, especially short since GDC is now hurtling towards us like a comet out to destroy our sanity. It's harder and harder to update social media now, because we've been focusing on one central new mechanic: sending and receiving letters! It doesn't help that the majority of the art for the demo is done (sob) and [...]

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January 2019

Devlog 5 | Birth of a New Town II

2020-05-25T14:56:41-07:00January 23rd, 2019|Devlogs|

Ah, the sequel of Birth of the Town released in July 2018. After our overhaul, I couldn't use 99% of the assets I've already made. So, I had a good cry, and shelved them away. But, TA-DA! It has risen from the flames. ? New Town Map What's that? It looks empty and sad? ...You're right. All the houses in there are [...]

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December 2018

Devlog 4 | Clearing the Fields

2020-05-25T14:56:41-07:00December 21st, 2018|Devlogs|

? Where Have We Been? The past two months we've been working on a new farm and tile system! Now you'll be able to place structures, till the farmland, and clear it with your tools! Although right now, I only did the art for a hoe, so you're just clearing everything with a hoe... Here's an example of placing structures! [...]

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August 2018

Devlog 3 | UI Basics

2020-05-25T14:56:41-07:00August 2nd, 2018|Devlogs|

Meow-oh, deadlines are coming fast! I got hit in the face with a cold, so we’re going to have to push extra hard next week to try to wrap everything up;; ? In July, We… Polishing the inventory system (see: so it doesn’t crash the game) Adding UI elements Finalizing home base artwork Finishing up city building + textures ? [...]

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July 2018

Devlog 2 | Birth of the Town

2020-05-25T14:56:41-07:00July 2nd, 2018|Devlogs|

Whew, it’s been a hectic month. Not only did I start streaming a lot of art sessions related to this, I also started a hashtag #snackodev (don’t ask) on progress screenshots over on the Tweeter to help keep everything organized! If you’d rather just follow an account, snackodev retweets a select few, and is a dedicated account for dev-related things! [...]

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